:USB PnP Sound Device:14100000:2,1, waiting for connectionġ8:41:56: source 'Mic/Aux' (coreaudio_input_capture) createdġ8:41:56: coreaudio: failed to find device uid: AppleUSBAudioEngine:C-Media Electronics Inc. obs-plugins/libobs-libfdk.so): dlopen(./obs-plugins/libobs-libfdk.so, 1): image not foundġ8:41:54: output 'default_file_output' (flv_output) createdġ8:41:54: output 'default_stream' (rtmp_output) createdġ8:41:54: encoder 'default_h264' (obs_x264) createdġ8:41:54: encoder 'default_aac' (ffmpeg_aac) createdġ8:41:54: service 'default_service' (rtmp_common) createdġ8:41:56: coreaudio: device 'Soundflower (2ch)' initializedġ8:41:56: source 'Desktop Audio' (coreaudio_output_capture) createdġ8:41:56: coreaudio: failed to find device uid: AppleUSBAudioEngine:C-Media Electronics Inc. I am very appreciative that you have finally developed OBS for the mac, and it works wonders, just a snag with Elgato, which I will have to wait but still thought I ask, no harm in asking right?ġ8:41:51: CPU Name: Intel(R) Core(TM) i7-3720QM CPU 2.60GHzġ8:41:51: Physical Cores: 4, Logical Cores: 8ġ8:41:51: OS Name: Mac OS X (NSMACHOperatingSystem)ġ8:41:51: OS Version: Version 10.9.3 (Build 13D65)ġ8:41:53: convert_sampler_info: 1. Because no matter what I do they will not read or even pay attention to my request or statements. The point is, can you, as the developers as OBS who just recently got an Alpha running for mac, possibly get into contact with them letting them know on the new situation or is that just up to use elgato owners to try and get ahold of them. ![]() It sucks but I guess I can wait no matter what. But now Elgato is behind and has no idea mac's can stream, I tried contacting support but no such luck. Now this might be because there was no option for streaming for the mac at the time as Windows PC was the only means of being able to stream. I am willing to wait but I am confused as to why exactly Elgato creators thought it be a great idea to make drivers for the windows and not do it for the mac. I hope they make the driver soon but as it stands this is starting to be a dampen on my ability to stream on twitch. Now I have taken into account that my mac just won't be able to run the fps, however when i just recorded on the elgato itself it captured everything perfectly so that isn't it. I tried with a game that doesn't have so much detail as Monster Hunter, but it does the same thing, it just won't read it well. ![]() Now this would be fine if it didn't start skipping from there, yes I have tried in higher fps and lower bitrate and higher bitrate, I basically tried every combination, it just won't capture the quality that the elgato window provides, it lags and delays and skips the game. For whatever reason my mac will let me run on a 60fps with everything but when I get to capture the window of the elgato I have to run at 900bitrate and 10 or lower fps to capture the game in HD. You can capture the elgato window, and I have done this however there is a small little snag on it.
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